![]() ![]() It provided for some rather stale combat, which, when coupled with the boring storyline, makes for a rather lackluster campaign mode. ![]() ![]() ![]() When I have such a clear advantage over the enemies, it just becomes boring to wait for my ships to circle and kill them, with my only input being the occasional ability or two when they come off of cooldown. However, even looking past that initial disappointment, the overall combat just felt stale. Most of the time it seemed like campaign missions boiled down to chasing after enemies and slowly whittling them down, oftentimes taking far too long to do so even at max game speed. I would even call the trailers deceptive in that regard. In multiplayer, custom fleets do allow more ships to be added, but even then, it just feels underwhelming. Just about every trailer I saw for the game depicted these epic space battles with tons of ships out on the field, but when actually playing, most of the time you are just stuck with maybe five or so ships, especially in the campaign. Part of this disappointment stems from the game’s marketing. If anything, I found the combat to be too slow and rather lackluster overall. Now unfortunately, the level of depth to the game’s strategy could not save it from mediocrity. It was a nice way to cater to both crowds. If the player wants to micro-manage, then they can, but if they don’t, then these features serve as a nice way to make the game less micro-heavy. On top of that, the player can even toggle “auto-engagement”, which basically directs ships to automatically chase down and target enemy vessels. For example, the tutorial teaches the player how to target specific parts on an enemy ship, but also stresses that this is not necessary and that one can just as easily target the ship as a whole. Not only does the game allow the player full control of its combat, but it also makes the experience customizable. I also quite enjoyed the game’s level of depth when it came to its strategy elements. It was all pretty nicely polished in terms of optimization. Outside of that, there were no frame drops, no stuttering issues, and I didn’t run into any lag in the multiplayer mode. I played several hours on day 1 of release and ran into only one technical issue, that being textures popping in and out at times. With the new trend these days being releasing games in a half-finished state, I was quite impressed with the level of polish here in Armada 2. Battlefleet Gothic: Armada 2 is out today on Steam.However, as usual I am going to start with what I did like about the game, the first being its top-notch polish. Thanks to the incredible support for the game already received from the community, Focus Home Interactive and Tindalos have also begun development on a fourth grand campaign. Further down the line we plan to add an epic skirmish and unranked multiplayer mode that allows for massive-scale battles with no fleet point limit, using some of the largest ships to ever grace or terrorise the galaxy. This will include the full release of co-op mode in March, alongside quality of life updates and new ships in the short term. Also announced today are the plans for post-launch content for Armada 2. Design and customise your fleet through a fully open points system, picking from one of over 80 sub-factions and dozens of fleet upgrades across seven ship classes and 12 distinct factions. With a focus on bringing naval battle strategy into the 41st millennium, Battlefleet Gothic: Armada 2 has you considering ship speeds, engagement angles, torpedoes, and strike craft while navigating the fantastical and daemonic special abilities of this dark future. A new Launch Trailer will prepare you for epic space battles as all the fury of 12 factions clash for dominance in skirmish and ranked multiplayer, while three full grand campaigns offer hundreds of hours of single-player and co-op content. Подробнее Battlefleet Gothic: Armada 2 - Launch Trailer,Gaming,Battlefleet Gothic: Armada,Focus Home Interactive,Tindalos Interactive,Focus Home,Focus,Tindalos,Warhammer Fantasy,Games Workshop,Battlefleet Gothic: Armada 2,Available today : Website: Facebook: Twitter: Battlefleet Gothic: Armada 2 – In the grim darkness of later today, there is only the release… and a Launch Trailer Battlefleet Gothic: Armada 2, the massive space RTS from Tindalos Interactive and Focus Home Interactive, based on the original tabletop game from Games Workshop, releases later today, January 24. ![]()
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